The 5 best things about Halo Infinite’s campaign (and the 5 worst)
For many Xbox gamers, Halo is almost synonymous with first-person shooter. It’s a series that’s been around for over 20 years, and fans have been waiting over 6 years for the franchise’s latest installment: Infinite Halo. The game offers fans a new way to play Halo with a non-strictly linear game design. Many gamers are happy with the new concept, as open-world games have grown in popularity over the past decade. Also new to this Halo is a free online multiplayer.
343 delayed industries Halo Infinite released for an entire year and finally released the game in full on December 8, 2021. Fans have since had a chance to experience a new way to play Halo and give extremely positive feedback (as well as extremely negative feedback).
ten BEST: The soundtrack is an absolute marvel
Gareth Coker, Joel Corelitz and Curtis Schweitzer are talented composers with a large library of work between the three of them. Martin O’Donnell, the composer of the original trilogy, left some big shoes to fill. Coker, Corelitz and Schweitzer did more than take up the torch of responsibility when it came to delivering a soundtrack that evoked the same feelings for a long time. Halo fans of the OST of Halo: Advanced Combat. Halo 4 and Halo 5: Guardian The OSTs are a departure from the legacy sound, and while they’re good soundtracks in their own right, fans are very pleased with the return to form in Halo Infinite OST.
9 WORST: The Harbinger brings nothing but plot confusion
Infinite Halo introduced the Harbinger as a new character who had an alliance with the Banished. Although she has the potential to be an interesting antagonist, the Harbinger is killed long before players realize her intentions. The final battle with her felt clunky and underwhelming when juxtaposed with Escharum’s final fight. The Harbinger’s goal was to create the new enemy faction, the Endless, but since fans never really saw infinity, that was saying more than showing. Compared to the introduction of the deluge in Halo: Advanced Combatthat’s a huge difference in storytelling.
8 BEST: FOBs give players a variety of approaches to different combat encounters throughout the campaign
Many fans think the addition of Forward Operating Bases, or FOBs, was an interesting choice on the part of the developers. The existence of FOBs allows players to play the game the way they want. If players want to load up a Razorback Warthog equipped with five Marines wielding Arcane Sentinel Beams, they can do so. This possibility makes the game dynamic in a way that before Halo the installments were not. In the past, players were limited to finding weapons in the field.
seven WORST: There’s no racing sequence or Warthog exhaust
Despite the Halo series having only two warthog runs, these escape sequences hold a special place in the hearts of fans. Infinite Halo has a mission called The Road, which almost seems like a nod to the popular warthog races, but its brevity and lack of impending doom left a lot to be desired for many fans. Players expect campaign expansions and the possibility of a real warthog race if Zeta Halo follows the path of its sibling, Installation 04.
6 BEST: The game is full of Easter Eggs
From finding random plush dolls to a giant deli sandwich revered by Grunt and the many well-hidden skulls, fans continue to enjoy the many Easter Eggs found on Zeta Halo. Easter eggs are an integral part of Halo identity, with Internet forums and YouTube communities devoting hours to finding and uncovering all the secrets behind each new Halo Game. Not only are there several easter eggs, but several of them are very fun or rewarding for fans, like the Craig Music Tour paraphernalia on top of the tower or the arcade machine near the tower. Outpost Tremonius. The arcade cabinet plays retro arrangements of the Infinite Halo OST.
5 WORST: The technical parts of the game were literally broken
Some players have experienced issues, such as audio logs not beeping. This is important because audio diaries add a lot of dimension to the story and explain the motivations of the main characters. Infinite Halo continues the lore-based collectibles, and if a player were to miss an audio log, it’s a missed opportunity to be 100% complete, which is disappointing for many fans.
Other players have had to deal with corruption of their save files. This was a rare issue, but there are fans who have been plagued by save file corruption. Losing all the progress, work, and hours they put into making the campaign was demoralizing for many players.
4 BEST: Instant combat is borderline addictive
Whether it’s fighting banished infantry, tackling high-value targets, or battling bosses, players find the gameplay mechanics to be incredibly well-designed and very Halo. Fans think the sandbox of Infinite Halo is the first Halo game where every weapon feels useful and viable throughout the campaign. Players feel that each weapon plays a unique role.
Stay in line with tradition Halo, enemy chatter is back and better than ever, adding flavor and fantasy to battles. With numerous FOBs to secure, Marine squads to rescue, and banished outposts to blast, there’s no shortage of bad guys to fight.
3 WORST: There is no mission select
All the others Halo the game had mission selection at launch: a facet that continued when the Master Chief collection was released in 2014. Mission selection is a popular feature for Halo Fans. Everyone has their favorite mission when it comes to Halo, and the ability to go back and play their favorite mission gives the player a sense of control and satisfaction. Due to the nature of Halo Infinite more open world structure, many fans understand the difficulty of implementing a mission selection function.
2 BEST: The open world concept was both fresh and long overdue
Fans have wanted to explore the finer details of a Halo ring since 2001. While Infinite Halo is not technically a fully open game, there is still a lot for players to explore. On the other side of that is the lack of variety in the environments at launch. Since most of the game takes place in woodlands, banished structures, or Forerunner structures, some players think the game looks smaller than it actually is. Infinite Halo is a 10-year-old game, so fans expect 343 Industries to deliver new content and areas to explore over time. It’s super exciting for fans because they have more to look forward to when it comes to Zeta Halo.
1 WORST: Total absence of a referee
Since the end of Halo 5: Guardians, fans have been waiting for the long-awaited reunion between the Master Chief and the Arbiter. The ref has been a fan-favorite character ever since. Halo 2 where fans play half the campaign as a character. Its popularity has steadily increased with the release of Halo 3, where the player is accompanied throughout the game by the Arbiter. While the novel Halo: Bad Blood by Matt Forbeck features a scene with their reunion, fans were hoping to see Chief and the Arbiter share some screen time in the new game. Infinite Halo, the Arbiter is never seen. However, it is mentioned in Marine chatter, where even Marines yearn to know the whereabouts of the Swordmaster of Sanghelios: “Love to know what the Arbiter forces are doing right now.”
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